WebRTC M80 release notes announced for the first time some support for AV1 in #webrtc. This is the closest one gets from official announcement of support, but it is also difficult from the one-liner in the release note to understand what it is about and how to use it. This blog post will present some details on video codecs support in libwebrtc, position the m80 release in that scope and provide some visibility on the AV1 support in #webrtc timeline.
Continue readingMonth: January 2020
#WebRTC in Google Stadia – Redefining RealTime streaming at scale
The cat is out of the box. Today, November 19th, is google official launch date for their Cloud Gaming service STADIA. Beyond the excitement it brings to the gamer in me, the satisfaction it brings to me to see a large scale #webRTC streaming service is overwhelming.
Continue readingI want to support #WebRTC, do I really need to use google library?
WebRTC has been a magical word for the best part of the 2010 decade, starting, if we had to put a date on it, with 2011 Google IO presentation. From conversations as early as 2018, and many small signs (dropping support for official mobile release in m80 release notes), it was clear that, for Google at least, the WebRTC star itself was already the past. Still, more people depend on webRTC, or want to adopt it, today than ever. What are the options out there? How should one prepare for WebRTC in 2020?
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